We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has released a new update. This latest expansion exemplifies the distinctive charm that has become synonymous with Warframe in the past few seasons.

The new content, made available this week, introduces a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest designed to making sure this complicated, expansive 12-year-old MMO makes sense to new players.

A Quest Called "The Teacher"

Titled “The Teacher,” this is the highly anticipated mission that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, mods are augments that can be added to your character or your weapons to boost their performance. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often produce extensive guides about optimized loadouts that use synergistic enhancements to create devastating effects.

“Many players likely started their journey, encountering mods without grasping their purpose,” explained a key developer. “I think it was really important, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”

A Collaborative Effort

“The Teacher” was created through a partnership between the core team, who handled the story elements, and a supporting studio, who crafted the gameplay, which will appear early in the game.

In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.

Several developers were longtime players, but others had never played before, according to a principal games designer. It was this outside perspective that was essential.

“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.

“Certain players missed fundamental guidance where the game highlights it saying equip the modification,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.

“We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to proc an elemental effect.' So how do you tutorialize that without changing it?”

Experienced players will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”

Months of Effort

“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”

The designer was clearly enthusiastic over contributing to a beloved title — and to design content featuring a preferred figure.

“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch streamlined the early game so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours evolves beyond its origins. Beginners can find their way — regardless of overlooking tutorials.

Jose Huynh
Jose Huynh

A technology strategist with over a decade of experience in digital innovation and business transformation, passionate about making tech accessible.